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In March, 1974 (Leontiades, 1982) Mirco introduced Challenge, an upright four-player game that offered a free game to players who beat the computer in player-versus-machine mode. While Mirco claimed it was the first video game to offer such a feature (likely a false claim), it wasn’t enough to cover for the fact that Challenge was another uninspired Pong clone (not to mention that four-player games had already been on the market for at least eight months).
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